


The main character is typically able to change class only through story events, which often happen late in the game or sometimes even only a chapter or two away from its end this is sometimes tied with obtaining a special plot-related weapon or item, or being granted a special title or status.

While the level threshold requirement remains consistent across the series, some other games implement different methods of changing class, some of which occasionally coexist: visiting set locations in the game, reaching their maximum level, or through story events. In the majority of games, class changing is achieved by using special items on units once they reach a certain level threshold, usually 10. With very few exceptions, the act of class changing substantially increases the stats of the unit, may increase the number of accessible weapon types available to them, and resets their level to 1 to grant them another twenty levels in which to gain stats. So you've noticed my knight crest, have you? You've eyes like an eagle, my friend! Once I've used the crest, I'll be even stronger! A terrifying thought, isn't it? Ha ha ha haaaa!Ĭlass change (Japanese: クラスチェンジ class change), more commonly called "promotion", is the process by which a unit is transformed from a basic class into a more powerful class. Catria class-changing to become a Falcoknight in Shadow Dragon.
